
Mole Man Synergy Guide
Mole Man is a Skill class champion in the Contest of Champions who forms a synergy with 13 other characters, available as a 3-Star, 4-Star and 5-Star champion.
Socially shunned for his dwarfish appearance and expelled from his academic roots in nuclear engineering for his Hollow Earth theories, Harvey Rupert Elder stumbles upon the Monster Isle and falls deep into the realm of Subterranea, becoming blinded before the Valley of Diamonds. After this discovery, Elder dubs himself the Mole Man, ruler of Subterranea and the caverns of Monster Isle. Riding on the back of his most trusted monster friend, Giganto Jr., the Mole Man burrows his way into the Contest.
Synergy Bonuses
- 'Good Vibrations' with Daredevil or Daredevil (Classic)
- 'Monster Mash' with Abomination or Man-Thing
- 'Fantastic Fiends' with Doctor Doom, Diablo, Annihilus or Terrax
- 'Enemies' with Thing, Human Torch, Invisible Woman or Mister Fantastic

Abomination
Adding Mole Man with Abomination activates the 'Monster Mash' synergy bonus where Mole Man increases the duration of Monster Mass while Frenzied by 10% and when Abomination is inflicted with a Debuff he gains a Fury Buff increasing Attack by 50% for 12 seconds. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man Synergy with Abomination
Star | Synergy | Bonus |
---|---|---|
Mole Man 4 Star | Monster Mash | See Notes |
Mole Man 5 Star | Monster Mash | See Notes |
Annihilus
Adding Mole Man with Annihilus activates the 'Fantastic Fiends' synergy bonus so that while Mole Man is Frenzied his attacks lower Defensive Ability Accuracy by 50% when fighting against the #Fantastic Four and Annihilus gets a 20% chance to Purify a Debuff. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man Synergy with Annihilus
Star | Synergy | Bonus |
---|---|---|
Mole Man 3 Star | Fantastic Fiends | See Notes |
Mole Man 4 Star | Fantastic Fiends | See Notes |
Mole Man 5 Star | Fantastic Fiends | See Notes |
Daredevil
Adding Mole Man with Daredevil activates the 'Good Vibrations' synergy bonus where Basic Attacks have +50% Critical Hit Chance for Mole Man while he is Unstoppable and Daredevil gets +800 Critical Damage Rating when striking Stunned opponents. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man Synergy with Daredevil
Star | Synergy | Bonus |
---|---|---|
Mole Man 3 Star | Good Vibrations | See Notes |
Mole Man 4 Star | Good Vibrations | See Notes |
Mole Man 5 Star | Good Vibrations | See Notes |
Daredevil (Classic)
Adding Mole Man with Daredevil (Classic) activates the 'Good Vibrations' synergy bonus where Basic Attacks have +50% Critical Hit Chance for Mole Man while he is Unstoppable and Daredevil (Classic) gets +800 Critical Damage Rating when striking Stunned opponents. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man Synergy with Daredevil (Classic)
Star | Synergy | Bonus |
---|---|---|
Mole Man 3 Star | Good Vibrations | See Notes |
Mole Man 4 Star | Good Vibrations | See Notes |
Mole Man 5 Star | Good Vibrations | See Notes |
Diablo
Adding Mole Man with Diablo activates the 'Fantastic Fiends' synergy bonus so that while Mole Man is Frenzied his attacks lower Defensive Ability Accuracy by 50% when fighting against the #Fantastic Four and Diablo gets a 20% chance to Purify a Debuff. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man Synergy with Diablo
Star | Synergy | Bonus |
---|---|---|
Mole Man 3 Star | Fantastic Fiends | See Notes |
Mole Man 4 Star | Fantastic Fiends | See Notes |
Mole Man 5 Star | Fantastic Fiends | See Notes |
Doctor Doom
Adding Mole Man with Doctor Doom activates the 'Fantastic Fiends' synergy bonus so that while Mole Man is Frenzied his attacks lower Defensive Ability Accuracy by 50% when fighting against the #Fantastic Four and Doctor Doom gets a 20% chance to Purify a Debuff. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man Synergy with Doctor Doom
Star | Synergy | Bonus |
---|---|---|
Mole Man 3 Star | Fantastic Fiends | See Notes |
Mole Man 4 Star | Fantastic Fiends | See Notes |
Mole Man 5 Star | Fantastic Fiends | See Notes |
Guardian
Add Guardian to a team with Mole Man to activate the 'Excavators' synergy bonus where each time Guardian would gain a Force Field Charge and he has no Force Field Charges, gain 1 charge(s). As for Mole Man, it makes him not consume a Monster Mass when blocking a hit to gain Unstoppable. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Guardian Synergy with Mole Man
Star | Synergy | Bonus |
---|---|---|
Mole Man 4 Star | Excavators | See Notes |
Mole Man 5 Star | Excavators | See Notes |
Mole Man 6 Star | Excavators | See Notes |
Human Torch
Adding Mole Man with Human Torch activates the 'Enemies' synergy bonus, increasing 'Critical Rating' for the whole team.

Mole Man Synergy with Human Torch
Star | Synergy | Bonus |
---|---|---|
Mole Man 3 Star | Enemies Level 1 | +85 Critical Rating |
Mole Man 4 Star | Enemies Level 2 | +115 Critical Rating |
Mole Man 5 Star | Enemies Level 3 | +155 Critical Rating |
Invisible Woman
Adding Mole Man with Invisible Woman activates the 'Enemies' synergy bonus, increasing 'Critical Rating' for the whole team.

Mole Man Synergy with Invisible Woman
Star | Synergy | Bonus |
---|---|---|
Mole Man 3 Star | Enemies Level 1 | +85 Critical Rating |
Mole Man 4 Star | Enemies Level 2 | +115 Critical Rating |
Mole Man 5 Star | Enemies Level 3 | +155 Critical Rating |
Man-Thing
Adding Mole Man with Man-Thing activates the 'Monster Mash' synergy bonus where Mole Man increases the duration of Monster Mass while Frenzied by 10% and Heavy Attacks for Man-Thing are guaranteed Critical Hits while he is Unstoppable. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man Synergy with Man-Thing
Star | Synergy | Bonus |
---|---|---|
Mole Man 4 Star | Monster Mash | See Notes |
Mole Man 5 Star | Monster Mash | See Notes |
Mister Fantastic
Adding Mole Man with Mister Fantastic activates the 'Enemies' synergy bonus, increasing 'Critical Rating' for the whole team.

Mole Man Synergy with Mister Fantastic
Star | Synergy | Bonus |
---|---|---|
Mole Man 3 Star | Enemies Level 1 | +85 Critical Rating |
Mole Man 4 Star | Enemies Level 2 | +115 Critical Rating |
Mole Man 5 Star | Enemies Level 3 | +155 Critical Rating |
Terrax
Adding Mole Man with Terrax activates the 'Fantastic Fiends' synergy bonus so that while Mole Man is Frenzied his attacks lower Defensive Ability Accuracy by 50% when fighting against the #Fantastic Four and Terrax gets a 20% chance to Purify a Debuff. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man Synergy with Terrax
Star | Synergy | Bonus |
---|---|---|
Mole Man 3 Star | Fantastic Fiends | See Notes |
Mole Man 4 Star | Fantastic Fiends | See Notes |
Mole Man 5 Star | Fantastic Fiends | See Notes |
Thing
Adding Mole Man with Thing activates the 'Enemies' synergy bonus, increasing 'Critical Rating' for the whole team.

Mole Man Synergy with Thing
Star | Synergy | Bonus |
---|---|---|
Mole Man 3 Star | Enemies Level 1 | +85 Critical Rating |
Mole Man 4 Star | Enemies Level 2 | +115 Critical Rating |
Mole Man 5 Star | Enemies Level 3 | +155 Critical Rating |