Mole Man Cover

Mole Man Synergy Guide

Mole Man is a Skill class champion in the Contest of Champions who forms a synergy with 13 other characters, available as a 3-Star, 4-Star and 5-Star champion.

Socially shunned for his dwarfish appearance and expelled from his academic roots in nuclear engineering for his Hollow Earth theories, Harvey Rupert Elder stumbles upon the Monster Isle and falls deep into the realm of Subterranea, becoming blinded before the Valley of Diamonds. After this discovery, Elder dubs himself the Mole Man, ruler of Subterranea and the caverns of Monster Isle. Riding on the back of his most trusted monster friend, Giganto Jr., the Mole Man burrows his way into the Contest.

Synergy Bonuses

Synergy Partners

  • Abomination
  • Annihilus
  • Daredevil
  • Daredevil (Classic)
  • Diablo
  • Doctor Doom
  • Guardian
  • Human Torch
  • Invisible Woman
  • Man-Thing
  • Mister Fantastic
  • Terrax
  • Thing
Mole Man


Abomination

Adding Mole Man with activates the 'Monster Mash' synergy bonus where Mole Man increases the duration of Monster Mass while Frenzied by 10% and when Abomination is inflicted with a Debuff he gains a Fury Buff increasing Attack by 50% for 12 seconds. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man

Mole Man Synergy with Abomination

Star Synergy Bonus
Mole Man 4 Star Monster Mash See Notes
Mole Man 5 Star Monster Mash See Notes
Please note: Mole Man can also activate 'Monster Mash' with Man-Thing as an alternative.

Annihilus

Adding Mole Man with activates the 'Fantastic Fiends' synergy bonus so that while Mole Man is Frenzied his attacks lower Defensive Ability Accuracy by 50% when fighting against the #Fantastic Four and Annihilus gets a 20% chance to Purify a Debuff. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man

Mole Man Synergy with Annihilus

Star Synergy Bonus
Mole Man 3 Star Fantastic Fiends See Notes
Mole Man 4 Star Fantastic Fiends See Notes
Mole Man 5 Star Fantastic Fiends See Notes
Please note: Mole Man can also activate 'Fantastic Fiends' with Doctor Doom, Diablo or Terrax as an alternative.

Daredevil

Adding Mole Man with activates the 'Good Vibrations' synergy bonus where Basic Attacks have +50% Critical Hit Chance for Mole Man while he is Unstoppable and Daredevil gets +800 Critical Damage Rating when striking Stunned opponents. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man

Mole Man Synergy with Daredevil

Star Synergy Bonus
Mole Man 3 Star Good Vibrations See Notes
Mole Man 4 Star Good Vibrations See Notes
Mole Man 5 Star Good Vibrations See Notes
Please note: Mole Man can also activate 'Good Vibrations' with Daredevil (Classic) as an alternative.

Daredevil (Classic)

Adding Mole Man with activates the 'Good Vibrations' synergy bonus where Basic Attacks have +50% Critical Hit Chance for Mole Man while he is Unstoppable and Daredevil (Classic) gets +800 Critical Damage Rating when striking Stunned opponents. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man

Mole Man Synergy with Daredevil (Classic)

Star Synergy Bonus
Mole Man 3 Star Good Vibrations See Notes
Mole Man 4 Star Good Vibrations See Notes
Mole Man 5 Star Good Vibrations See Notes
Please note: Mole Man can also activate 'Good Vibrations' with Daredevil as an alternative.

Diablo

Adding Mole Man with activates the 'Fantastic Fiends' synergy bonus so that while Mole Man is Frenzied his attacks lower Defensive Ability Accuracy by 50% when fighting against the #Fantastic Four and Diablo gets a 20% chance to Purify a Debuff. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man

Mole Man Synergy with Diablo

Star Synergy Bonus
Mole Man 3 Star Fantastic Fiends See Notes
Mole Man 4 Star Fantastic Fiends See Notes
Mole Man 5 Star Fantastic Fiends See Notes
Please note: Mole Man can also activate 'Fantastic Fiends' with Doctor Doom, Annihilus or Terrax as an alternative.

Doctor Doom

Adding Mole Man with activates the 'Fantastic Fiends' synergy bonus so that while Mole Man is Frenzied his attacks lower Defensive Ability Accuracy by 50% when fighting against the #Fantastic Four and Doctor Doom gets a 20% chance to Purify a Debuff. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man

Mole Man Synergy with Doctor Doom

Star Synergy Bonus
Mole Man 3 Star Fantastic Fiends See Notes
Mole Man 4 Star Fantastic Fiends See Notes
Mole Man 5 Star Fantastic Fiends See Notes
Please note: Mole Man can also activate 'Fantastic Fiends' with Diablo, Annihilus or Terrax as an alternative.

Guardian

Add to a team with Mole Man to activate the 'Excavators' synergy bonus where each time Guardian would gain a Force Field Charge and he has no Force Field Charges, gain 1 charge(s). As for Mole Man, it makes him not consume a Monster Mass when blocking a hit to gain Unstoppable. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Guardian

Guardian Synergy with Mole Man

Star Synergy Bonus
Mole Man 4 Star Excavators See Notes
Mole Man 5 Star Excavators See Notes
Mole Man 6 Star Excavators See Notes

Human Torch

Adding Mole Man with activates the 'Enemies' synergy bonus, increasing 'Critical Rating' for the whole team.

Mole Man

Mole Man Synergy with Human Torch

Star Synergy Bonus
Mole Man 3 Star Enemies Level 1 +85 Critical Rating
Mole Man 4 Star Enemies Level 2 +115 Critical Rating
Mole Man 5 Star Enemies Level 3 +155 Critical Rating
Please note: Mole Man can also activate 'Enemies' with Thing, Invisible Woman or Mister Fantastic as an alternative.

Invisible Woman

Adding Mole Man with activates the 'Enemies' synergy bonus, increasing 'Critical Rating' for the whole team.

Mole Man

Mole Man Synergy with Invisible Woman

Star Synergy Bonus
Mole Man 3 Star Enemies Level 1 +85 Critical Rating
Mole Man 4 Star Enemies Level 2 +115 Critical Rating
Mole Man 5 Star Enemies Level 3 +155 Critical Rating
Please note: Mole Man can also activate 'Enemies' with Thing, Human Torch or Mister Fantastic as an alternative.

Man-Thing

Adding Mole Man with activates the 'Monster Mash' synergy bonus where Mole Man increases the duration of Monster Mass while Frenzied by 10% and Heavy Attacks for Man-Thing are guaranteed Critical Hits while he is Unstoppable. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man

Mole Man Synergy with Man-Thing

Star Synergy Bonus
Mole Man 4 Star Monster Mash See Notes
Mole Man 5 Star Monster Mash See Notes
Please note: Mole Man can also activate 'Monster Mash' with Abomination as an alternative.

Mister Fantastic

Adding Mole Man with activates the 'Enemies' synergy bonus, increasing 'Critical Rating' for the whole team.

Mole Man

Mole Man Synergy with Mister Fantastic

Star Synergy Bonus
Mole Man 3 Star Enemies Level 1 +85 Critical Rating
Mole Man 4 Star Enemies Level 2 +115 Critical Rating
Mole Man 5 Star Enemies Level 3 +155 Critical Rating
Please note: Mole Man can also activate 'Enemies' with Thing, Human Torch or Invisible Woman as an alternative.

Terrax

Adding Mole Man with activates the 'Fantastic Fiends' synergy bonus so that while Mole Man is Frenzied his attacks lower Defensive Ability Accuracy by 50% when fighting against the #Fantastic Four and Terrax gets a 20% chance to Purify a Debuff. Please note this is a Unique Synergy which does not stack with duplicate synergies.

Mole Man

Mole Man Synergy with Terrax

Star Synergy Bonus
Mole Man 3 Star Fantastic Fiends See Notes
Mole Man 4 Star Fantastic Fiends See Notes
Mole Man 5 Star Fantastic Fiends See Notes
Please note: Mole Man can also activate 'Fantastic Fiends' with Doctor Doom, Diablo or Annihilus as an alternative.

Thing

Adding Mole Man with activates the 'Enemies' synergy bonus, increasing 'Critical Rating' for the whole team.

Mole Man

Mole Man Synergy with Thing

Star Synergy Bonus
Mole Man 3 Star Enemies Level 1 +85 Critical Rating
Mole Man 4 Star Enemies Level 2 +115 Critical Rating
Mole Man 5 Star Enemies Level 3 +155 Critical Rating
Please note: Mole Man can also activate 'Enemies' with Human Torch, Invisible Woman or Mister Fantastic as an alternative.