Ghost Cover

Ghost Synergy Guide

Ghost is a Tech class champion in the Contest of Champions who forms a synergy with 3 other characters, available as a 3-Star, 4-Star, 5-Star and 6-Star champion.

You can't fight what you don't know, and nobody seems to know anything about who Ghost is or how she can do the things she can do. Feared and admired in the criminal underworld for her ability to phase through solid walls, Ghost's true intentions are as elusive as she is, though one thing is for sure: she's interested in getting her hands on all the Pym Tech she can find. Her advanced technology combined with her skill in combat make her a force to be reckoned with.

Synergy Bonuses

  • 'Formidable Foe' with Ant-Man
  • 'Microscopic Observation' with Wasp
  • 'The Untouchables' with The Hood

Synergy Partners

  • Ant-ManAnt-Man
  • The HoodThe Hood
  • WaspWasp
Ghost


Ant-Man

Adding Ghost with activates the 'Formidable Foe' synergy bonus where Ghost gets +15% Attack for each Buff she has and Ant-Man gets +15% Attack for each Debuff on the opponent. This is a Unique Synergy which does not stack with duplicate synergies.

Ghost

Ghost Synergy with Ant-Man

Star Synergy Bonus
Ghost 3 Star Formidable Foe See Notes
Ghost 4 Star Formidable Foe See Notes
Ghost 5 Star Formidable Foe See Notes
Ghost 6 Star Formidable Foe See Notes

The Hood

Adding Ghost with activates the 'The Untouchables' synergy bonus where Ghost takes no damage while Phasing and The Hood gets to start the fight invisible. This is a Unique Synergy which does not stack with duplicate synergies.

Ghost

Ghost Synergy with The Hood

Star Synergy Bonus
Ghost 3 Star The Untouchables See Notes
Ghost 4 Star The Untouchables See Notes
Ghost 5 Star The Untouchables See Notes
Ghost 6 Star The Untouchables See Notes

Wasp

Team Ghost with to create a perfect synergy, with each champion activating their own bonus depending on their star-rating. Ghost activates the 'Microscopic Observation' synergy bonus where Special Attacks for Ghost are Unblockable when triggered while Phasing, whilst Wasp adds the 'Enemies' bonus, increasing 'Critical Rating' for the whole team. In addition Wasp activates the unique synergy 'Hard to Hit', where Counter Sting is never disabled when Wasp is below 20% Health. Team Wasp, Ant-Man and Ghost together and they all get to start of the fight with +25% Attack.

Ghost

Ghost Synergy with Wasp

Star Synergy Bonus
Ghost 3 Star Microscopic Observation See Notes
Ghost 4 Star Microscopic Observation See Notes
Ghost 5 Star Microscopic Observation See Notes
Ghost 6 Star Microscopic Observation See Notes
Wasp

Wasp Synergy with Ghost

Star Synergy Bonus
Wasp 2 Star Enemies Level 1 +85 Critical Rating
Wasp 3 Star Enemies Level 2
+ Hard to Hit
+115 Critical Rating
+ See Notes
Wasp 4 Star Enemies Level 3
+ Hard to Hit
+155 Critical Rating
+ See Notes
Wasp 5 Star Enemies Level 3
+ Hard to Hit
+155 Critical Rating
+ See Notes